Vincent Winqvist is a writer, narrative designer, and nerd.

Markers and rolled up wallpaper were the tools for my first game design at age five. Since then, I’ve spent my life telling stories and building worlds that provide agency and excitement!

Veloxia Tech

2020 – 2022

Veloxia is a Turkish developer of mobile games. I was brought on for their MOBA-esque game, Embershard, as both narrative designer, writer, and game designer. During a more explorative time at the company, I also wrote foundations for a few other concepts.

Tesseract

2013 – Current

Running my own business has meant an ability to take on freelance work. This has primarily been in the form of graphic design, visual communication, and social media consultation.

Education

Lund University 2002–2008

My studies here included English, Swedish, literature, and religion. It is an example of how I take pride in known a little bit about a great many things. It’s possibly to go in-depth through research, but harder to start if you don’t know where to look.

Education

Malmö University 2010–2013

Graphic design and visual communication. To me, this especially meant a focus on creating the right impression for the right audience. Sometimes that means something very artistic, other times it has to be clear and informative. Addressing a message correctly is vital in any communication.